Ranked games require accurate and timely recording of events.
To make this process simple and convenient, we developed a mobile management panel — a flexible tool for managing a match in real-time: starting and stopping the timer, recording goals, player substitutions, editing events, and managing rosters.
| Action | Description |
|---|---|
| Start Timer | Starts the match timer. Records the start of the game. |
| Pause | Suspends the match. The timer stops, but the game does not end. |
| Stop Match | Ends the game manually. All data is saved at the moment of stopping. |
| Record Goal | The goal scorer is indicated and, if necessary, an assistant (optional). |
| Substitution | The outgoing and incoming player are selected. A player cannot be in two teams at once. |
| Add Player to Team | Allowed only if the player is not in another team. |
| Move to Bench | Available at any time. Mandatory before moving a player to another team. |
| Edit Event | Available until match verification. |
Who can manage substitutions
If substitutions are allowed, they can be managed by the organizer (Creator), Managers, and Referees — all match-management roles.
When are substitutions possible
Players can be moved between teams or substituted:
After Results Verification
Once match results are confirmed, all substitution actions become unavailable.
After a match ends, it gets the status "Awaiting Verification".